Pokemon3D Script API Documentation

Entity

API documention for the Prototype Entity.
Source code

Usage

var instance = new Entity(args);
...
instance.method(args);

Index


Constructor

var e = new Entity();

Variables

-- No Variables --

Getters & Setters

Getter (get) position

Type: Vector3Usage: var position = e.position;

Getter (get) scale

Type: Vector3Usage: var scale = e.scale;

Getter (get) x

Type: numberUsage: var x = e.x;

Getter (get) y

Type: numberUsage: var y = e.y;

Getter (get) z

Type: numberUsage: var z = e.z;

Setter (set) position

Type: Vector3Usage: e.position = position;

Setter (set) scale

Type: Vector3Usage: e.scale = scale;

Setter (set) x

Type: numberUsage: e.x = x;

Setter (set) y

Type: numberUsage: e.y = y;

Setter (set) z

Type: numberUsage: e.z = z;

Methods

remove

Return: voidUsage: e.remove();

Indexers

-- No Indexers --