Camera
API documention for the Prototype Camera.
Source code
Usage
var instance = new Camera(args);
...
instance.method(args);
Index
Constructor
var c = new Camera();
Variables
-- No Variables --
Getters & Setters

(get) fixedStatic
Type: boolUsage: var fixed = Camera.fixed;
(get) pitchStatic
Type: numberUsage: var pitch = Camera.pitch;
(get) positionStatic
Type: Vector3Usage: var position = Camera.position;
(get) thirdPersonStatic
Type: boolUsage: var thirdPerson = Camera.thirdPerson;
(get) xStatic
Type: numberUsage: var x = Camera.x;
(get) yStatic
Type: numberUsage: var y = Camera.y;
(get) yawStatic
Type: numberUsage: var yaw = Camera.yaw;
(get) zStatic
Type: numberUsage: var z = Camera.z;
(set) fixedStatic
Type: boolUsage: Camera.fixed = fixed;
(set) focusIdStatic
Type: voidUsage: Camera.focusId = focusId;
(set) focusTypeStatic
Type: voidUsage: Camera.focusType = focusType;
(set) pitchStatic
Type: numberUsage: Camera.pitch = pitch;
(set) positionStatic
Type: Vector3Usage: Camera.position = position;
(set) thirdPersonStatic
Type: boolUsage: Camera.thirdPerson = thirdPerson;
(set) xStatic
Type: numberUsage: Camera.x = x;
(set) yStatic
Type: numberUsage: Camera.y = y;
(set) yawStatic
Type: numberUsage: Camera.yaw = yaw;
(set) zStatic
Type: numberUsage: Camera.z = z;Methods

resetFocusStatic
Return: voidUsage: Camera.resetFocus();
setBehindPlayerStatic
Return: numberUsage: var result = Camera.setBehindPlayer();
setupFocusStatic

updateStatic
Return: voidUsage: Camera.update();Indexers
-- No Indexers --
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